5e:Phoenix Ash/Kanid

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Rules Dependency
The Phoenix Ash rules are dependant on the Dungeons & Dragons 5th edition System Reference Document (SRD-OGL v5.1), or SRD5. The following rules will parallel these rules and note differences between them.
Phoenix Ash
Campaign Setting
5e
Rlyehable  +

User Creation
Source: Rlyehable
Date Created: 2019-12-23
Status: 1st Draft


Kanid
Small Humanoid (Kanids)
Armor Class: 12
Hit Points: 5 (2d6-2)
Speed: 30 ft.

Str Dex Con Int Wis Cha
7 (-2) 15 (+2) 9 (-1) 8 (-1) 10 (+0) 8 (-1)
Physical Gestalt: 10 (+0) Mental Gestalt: 9 (-1)
Senses: darkvision 60 ft., passive perception 8
Languages: Common, Draconic
Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2
Keen Smell and Hearing. Kanid have advantage on Investigation and Perception checks that rely on smell or sound.

Pack Tactics. The kanid has advantage} on an attack roll against a creature if at least one of the kanid's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.

Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4+2) bludgeoning damage.

Kanid are small dog-like humanoids. Their fur can range from black, white, grey, brown, tan, to rust. They always travel in groups (small or large) }}

Sources and Notes


Back to Main PageDnD5x5e (2014)Campaign SettingsPhoenix Ash
Rules Dependency
The Phoenix Ash rules are dependant on the Dungeons & Dragons 5th edition System Reference Document (SRD-OGL v5.1), or SRD5. The following rules will parallel these rules and note differences between them.

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