5e:Harpy Matriarch
Harpy Matriarch (Pointer) [1] [2] | ||||||||||||
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Medium Monstrosity (Harpies), Chaotic Evil | ||||||||||||
Armor Class: 14 | ||||||||||||
Hit Points: 88 | ||||||||||||
Speed: 20 ft., fly 40 ft. | ||||||||||||
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Saving Throws: Dex, Cha | ||||||||||||
Skills: Perception | ||||||||||||
Senses: darkvision 60 ft., passive perception 13 | ||||||||||||
Languages:
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Habitat: Coastal, Forest, Hill, Mountain | ||||||||||||
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesLuring Maestro. ActionsMultiattack. While charmed by the harpy, a target is incapacitated and ignores the songs of other harpies. If the charmed target is more than 5 feet away from the harpy, the target must move on its turn toward the harpy by the most direct route, trying to get within 5 feet. It doesn’t avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, the target can repeat the saving throw. A charmed target can also repeat the saving throw at the end of each of its turns. If the saving throw is successful, the effect ends on it. A target that successfully saves is immune to this harpy’s song for the next 24 hours. |
Unofficial Description: Leader of a band of harpies
Sources and Notes
- Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 237. "Tammeraut's Fate" Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Habitat (unofficial) - User ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 3.0 3.1
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Monster data +
Harpy Matriarch (Sort Text: Harpy Matriarch 5e, Size: Medium, Type: Monstrosity, Subtypes: Harpy, Alignment: Chaotic Evil, HP: 88, CR: 5, Features: Luring Maestro • Magic Resistance • Multiattack • Claws • Fleeting Form • Luring Song • Visage of Desire, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)
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