5e:Pest Mascot
Pest Mascot (Pointer) [1] | ||||||||||||
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Tiny Monstrosity , Unaligned | ||||||||||||
Armor Class: 13 (natural armor) | ||||||||||||
Hit Points: 22 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Skills: Perception | ||||||||||||
Senses: passive perception 13 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesRegeneration. [2] The pest regains 5 hit points at the start of its turn if it has at least 1 hit point. If it takes fire damage, this trait doesn't function at the start of the pest's next turn. ActionsBite. Melee Weapon Attack |
Unofficial Description: Spiky, cat-sized catapillar
Sources and Notes
- Amanda Hamon, et. al.. Strixhaven (5e 2014) (2021-11). Wizards of the Coast. ISBN 978-0-7869-6744-5. p. 203. Licensed: © Wizards of the Coast. ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
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Monster data +
Pest Mascot (Sort Text: Pest Mascot 5e, Size: Tiny, Type: Monstrosity, Alignment: Unaligned, HP: 22, CR: 1/4, Features: Regeneration • Spiny Hide • Bite, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Strixhaven)