5e:Chucklehead

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D&D 5e (2014) Varied ʰ 
TWBtW, SRD5


Chucklehead (Individual) [1]

Lineage: Goblin
Class:
CR: 1 (200)
Alignment: Neutral
Affiliations: Mishka, Skabatha Nightshade
Tags:


Unofficial Summary: Chucklehead is a goblin boss, who working for Skabatha Nightshade, commands a group of six goblins.

Chucklehead is under an illusion (fey magic) that makes his head look like a toffee apple. He also has a maggot in his heat that is slowly eating his brain. This damage from the maggot has changed his alignment to Neutral.

He is fond of Mishka, whom he wants to help escape Loomlurch.

Stat Block

Chucklehead (Individual) [1] [2]
Medium Humanoid  (Goblinoids, Goblins, Goblin Bosses), Neutral
Armor Class: 17 (chain shirt, shield)
Hit Points: 21 (6d6)
Speed: 30 ft.
Str Dex Con Int Wis Cha
10 (+0) 14 (+2) 10 (+0) 10 (+0) 8 (-1) 10 (+0)
Skills: Stealth +6
Senses: darkvision 60 ft., passive perception 9
Languages:
  1. redirect: Template:5xlang,
  2. redirect: Template:5xlang
Habitat: Forest, Grassland, Hill, Underdark, Underground
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2

Features

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns. 

Actions

Multiattack. The goblin makes two attacks with its scimitar. The second attack has disadvantage.

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) slashing damage.

Javelin. [3]Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 3 (1d6) piercing damage. 

Reactions

Redirect Attack. When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.


Found in Adventures


Sources and Notes

  1. Stacey Allan, et. al.. The Wild Beyond the Witchlight (5e 2014) (2021-09-21). Wizards of the Coast. ISBN 9780786967278. p. 113, 116, 118, 243. Licensed: © Wizards of the Coast (used under 'fair use' clause). 1.0 1.1
  2. stat block is that of the Goblin Boss from the SRD5 (licensed: OGL & CC-BY); also published in Monster Manual (5e) p.166 (used under 'fair use' clause)
  3. Wizards RPG Team. Errata Monster Manual (5e) v2.0 (5e 2014) (2018). Wizards of the Coast. to hit reduced to +2 from +4, damage reduced to 3 (1d6) from 5 (1d6+2). Dex mod was erroneously added to attack roll and damage.)

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Monster data +

Chucklehead (Sort Text: Chucklehead 5e, Size: Medium, Type: Humanoid, Subtypes: Goblinoid Goblin Goblin Boss, Alignment: Neutral, HP: 21, CR: 1, Features: Nimble Escape Multiattack Scimitar Javelin Has Lair, Has Lair: No, NPC: Yes, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Varied TWBtW MM5e)

Varied, TWBtW, MM5e Contrigubtions +

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