5e24:Elemental Spirit

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Elemental Spirit exists in other D&D editions see:

Elemental Spirit (disambiguation).

5e Pointer  + 
Player's Handbook (5e24)
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Elemental Spirit (Pointer) [1] [2]
Medium Elemental, Typically Neutral
AC: Calculated (11 + the spell’s level)Initiative:
HP: 50 + 10 for each spell level above 4
Speed: 40 ft.; Burrow 40 ft. (Earth only); Fly 40 ft. (Air only); Swim 40 ft. (Water only)
Mod Save Mod Save
Str ' Int '
Dex ' Wis '
Con ' Cha '
Resistances: Acid (Water only), Lightning and Thunder (Air only), Piercing and Slashing (Earth only)
Immunities: Fire (Fire only), Poison; Exhaustion, Paralyzed, Petrified, Poisoned
Senses: Darkvision 60 ft., Passive Perception 10
Languages: understands the languages the caster knows
CR: —; PB  PB equals caster's Proficiency Bonus)

Traits

Amorphous Form (Air, Fire, and Water Only). [3] The spirit can move through a Space as narrow as 1 inch wide without it counting as Difficult Terrain. 

Actions

Multiattack.

Slam. Melee Attack Roll

 + 

Additional Properties

Familiar:
Habitat: Urban
Mount: False
Movement Type: n/a
Plane: Unstated

Unofficial Description: Elemental conjured by the Summon Elemental spell


Sources and Notes

  1. Wizards RPG Team. Player's Handbook (5e24) (5e 2024) (2024-09-17). Wizards of the Coast. ISBN 9780786969821. p. 235. (Summon Dragon) Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - unofficial
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.

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