SRD5:Spirit Naga
| Spirit Naga | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Monstrosity (Nagas), Chaotic Evil | ||||||||||||
| Armor Class: 15 (natural armor) | ||||||||||||
| Hit Points: 75 (10d10+20) | ||||||||||||
| Speed: 40 ft. | ||||||||||||
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| Saving Throws: Dexterity|Dex +6, Con +5, Wis +5, Cha +6 | ||||||||||||
| Damage Immunity: poison | ||||||||||||
| Condition Immune: charmed, poisoned | ||||||||||||
| Senses: darkvision 60 ft., passive perception 12 | ||||||||||||
| Languages: Abyssal, Common | ||||||||||||
| Challenge: 8 (3,900 xp)Proficiency Bonus (PB): +3 | ||||||||||||
| Rejuvenation. If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a 'wish' spell can prevent this trait from functioning.
Spellcasting. The naga is an 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following wizard spells prepared: ActionsBite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 7 (1d6+4) piercing damage, and the target makes a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one. |
| A naga appears as a humanoid head (and sometimes torso) on a snake body. |
| The material in this box is unofficial, and is not quoted from a SRD or published material. |
Sources
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