5e:Absorb Elements
5e Spell
Absorb Elements
1st-level abjuration
Casting Time: 1 reaction, which you take when you take acid, cold, fire, lightning, or thunder damage
Range: Self
Components: S
Duration: 1 round
Scales: True
Casters: Artificer, Druid, Eldritch Knight, Ranger, Sorcerer, Wizard
Unofficial Description: Resistance to a type of damage after being hit.
At Higher Levels. Increases damage
Sources and Notes
- Mike Mearls, et. al.. Xanathar's Guide to Everything (5e 2014) (November 2017). Wizards of the Coast. p. 150.
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