SRD5:Elephant

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D&D 5.0e SRD5 OGL CC-BY ʰ 

File:African Bush Elephant.jpg
Elephant
Muhammad Mahdi Karim
via Mediawiki Commons
GFDL
Image is not part of the SRD
Elephant
Huge Beast , Unaligned
Armor Class: 12 (Natural Armor)
Hit Points: 76 (8d12+24)
Speed: 40 ft.
Str Dex Con Int Wis Cha
22 (+6) 9 (-1) 17 (+3) 3 (-4) 11 (+0) 6 (-2)
Senses: passive perception 10
Languages:
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2

Features

Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action. 

Actions

Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) piercing damage.

Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10+6) bludgeoning damage.


Sources and Notes

Related Articles


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This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Monster data +

Elephant (Sort Text: Elephant 5e, Size: Huge, Type: Beast, Subtypes: Pachyderm, Alignment: Unaligned, HP: 76, Movement Type: Walk, CR: 4, Features: Trampling Charge Gore Stomp, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)

SRD-OGL v5.1 Contrigubtions +

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