5e:Goblin Boss
Goblin Boss | ||||||||||||
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Medium Humanoid (Goblinoids, Goblins), Neutral Evil | ||||||||||||
Armor Class: 17 (chain shirt, shield) | ||||||||||||
Hit Points: 21 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Skills: Stealth +6 | ||||||||||||
Senses: darkvision 60 ft., passive perception 9 | ||||||||||||
Languages:
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Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesNimble Escape. ActionsMultiattack. ReactionsRedirect Attack. |
Unofficial Description: Boss of a goblin squad.
Sources and Notes
- Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 166.
Errata
- Wizards RPG Team. Errata Monster Manual (5e) v2.0 (5e 2014) (2018). Wizards of the Coast. — Javelin to hit reduced to +2 from +4, damage reduced to 3 (1d6) from 5 (1d6+2). Dex mod was erroneously added to attack roll and damage.)
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