SRD5:Hill Giant

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Hill Giant [SRD5 OGL/CC-BY][1]
Huge Giant  (Hill Giants), Chaotic Evil
Armor Class: 13 (natural armor)
Hit Points: 105 (10d12+40)
Speed: 40 ft.
Str Dex Con Int Wis Cha
21 (+5) 8 (-1) 19 (+4) 5 (-3) 9 (-1) 6 (-2)
Skills: Perception +2
Senses: passive perception 12
Languages: Giant
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Actions

Multiattack. The Giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8+5) bludgeoning damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10+5) bludgeoning damage.

Sources and Notes

  1. SRD5:

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  Open Game Content
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  CC-BY
Caution
CC-BY-SA
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Monster data +

Hill Giant (Sort Text: Giant Hill 5e, Size: Huge, Type: Giant, Subtypes: Hill Giant, Alignment: Chaotic Evil, HP: 105, CR: 5, Features: Multiattack Greatclub Rock, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 SRD-CC v5.1)

SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

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