SRD5:Scout NPC

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D&D 5e SRD5 OGL CC-BY ʰ 

Scout (NPC) [SRD5 OGL/CC-BY] [1]
Medium Humanoid  (Any Race), Any Alignment
Armor Class: 13 (leather armor)
Hit Points: 9 (3d8+3)
Speed: 30 ft.
Str Dex Con Int Wis Cha
11 (+0) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 11 (+0)
Skills: Nature +4, Perception +5, Stealth +6, Survival +5
Senses: passive perception 15
Languages: Any one language (usually Common)
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2

Features

Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight. 

Actions

Multiattack. The scout makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8+2) piercing damage.

Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.

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  Open Game Content
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  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

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