SRD5:Wand of Magic Missiles

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Wand of Magic Missiles [SRD5 OGL/CC-BY][1] 
Magic Wand, uncommon

This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-­level version of the spell. You can increase the spell slot level by one for each additional charge you expend.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Sources and Notes

  1. SRD5:

Back to Main PageDnD5x5e (2014)SRD5EquipmentMagic ItemWand

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