SRD5:Mimic

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D&D 5e SRD5 OGL CC-BY ʰ 

Mimic
Medium Monstrosity  (Shapechangers), Neutral
Armor Class: 12 (natural armor)
Hit Points: 58 (9d8+18)
Speed: 15 ft.
Str Dex Con Int Wis Cha
17 (+3) 12 (+1) 15 (+2) 5 (-3) 13 (+1) 8 (-1)
Skills: Stealth +5
Damage Immunity: acid
Condition Immune: prone
Senses: darkvision 60 ft., passive perception 11
Languages:
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2
Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.

Adhesive (Object Form Only). The mimic adheres to anything that touches it. A huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.

False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary object.

Grappler. While the mimic has advantage on attack rolls agaist any creature grappled by it.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) piercing damage.

Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.


Unofficial Description

The mimic's natural form is an ooze-like blob (of any color it desires).

The material in this box is unofficial, and is not quoted from a SRD or published material.

Sources


Back to Main PageDnD5eSRD5Monster

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This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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