SRD5:Creature Trait/Teleport
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The following variations exist:
Teleport. The creature magically teleports, along with any equipment it is wearing or carrying, up to ___ feet to an unoccupied space it can see.
Teleport. (Recharge ___ The creature magically teleports, along with any equipment is wearing or carrying, up to ___ feet to an unoccupied space it can see. Before or after teleporting, the creature can make one melee attack.
Teleport. The _____[1] magically teleports itself and up to three willing creatures it can see within 5 feet of it, along with any equipment they are wearing or carrying, to a location it is familiar with, up to 1 mile away.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL.
- Entry: creature name or type. ↑
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