SRD5:Creature Trait/Frightful Presence
Several versions of this action exists:
Frightful Presence. Each creature of the ____’s[1] choice that is within ____[2] feet of the ____[1] and aware of it must succeed on a DC ____[3] Wisdom saving throw or become frightened for ____[4]. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the ____[1]’s Frightful Presence for the next 24 hours.
Frightful Presence. Each creature of the ____’s[1] choice within ____[2] of it and aware of it must succeed on a DC ____[3] Wisdom saving throw or become frightened for ____[4]. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the ____[1] is within line of sight, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the ____’s[1] Frightful Presence for the next 24 hours.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL.
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