SRD5:Shrieker
< Monster
| Shrieker | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Plant (Fungi), Unaligned | ||||||||||||
| Armor Class: 5 | ||||||||||||
| Hit Points: 13 (3d8) | ||||||||||||
| Speed: 0 | ||||||||||||
| ||||||||||||
| Condition Immune: blinded, deafened, frightened | ||||||||||||
| Senses: blindsight 30 ft. (blind beyond this radius), passive perception 6 | ||||||||||||
| Languages: — | ||||||||||||
| Challenge: 0 (10 xp)Proficiency Bonus (PB): +2 | ||||||||||||
False Appearance. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.
ReactionsShriek. When a bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. the shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward. |
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This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.