Publication:UA 2023 Player's Handbook Playtest 6
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This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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Original File Name: UA-2023-PH-Playtest6.pdff
Contents
- What's Inside
- This is Playtest Material
- Bard
- Design Notes: Bard Updates
- Creating a Barbarian
- Hit Points
- Proficiencies
- Armor Training
- Starting Equipment
- Multiclassing and the Bard
- Class Features
- Bard Subclasses
- College of Dance
- College of Glamour
- Design Notes: College of Glamour Updates
- Beguiling Magic
- Mantle of Inspiration
- Mantle of Majesty
- Unbreakable Magesty
- College of Lore
- Design Notes: College of Lore Updates
- Bonus Proficiencies
- Cutting Words
- Magical Discoveries
- Peerless Skill
- College of Valor
- Design Notes: College of Valor Updates
- Combat Inspiration
- Martial Training
- Extra Attack
- Battle Magic
- Cleric
- Design Notes: Cleric Updates
- Creating a Cleric
- Hit Points
- Proficiencies
- Armor Training
- Starting Equipment
- Multiclassing and the Cleric
- Class Features
- Cleric Subclasses
- Life Domain
- Design Note: Life Domain Updates
- Domain Spells
- Disciple of Life
- Preserve Life
- Blessed Healer
- Supreme Healing
- Light Domain
- Design Notes: Light Domain Updates
- Domain Spells
- Warding Flare
- Radiance of the Dawn
- Revealing Light
- Corona of Light
- Trickery Domain
- Design Notes: Trickery Domain Updates
- Domain Spells
- Blessing of the Trickster
- Invoke Duplicity
- Trickster's Magic
- Improved Duplicity
- War Domain
- Design Notes: War Domain Updates
- Domain Spells
- War Priest
- Guided Strike
- War God's Blessing
- Avatar of Battle
- Life Domain
- Druid
- Design Notes: Druid Updates
- Creating a Druid
- Hit Points
- Proficiencies
- Armor Training
- Starting Equipment
- Multiclassing and the Druid
- Class Features
- Druid Subclasses
- Circle of the Land
- Design Note: Circle of the Land Updates
- Circle Spells
- Disciple of Life
- Preserve Life
- Blessed Healer
- Supreme Healing
- Light Domain
- Design Notes: Light Domain Updates
- Domain Spells
- Land's Aid
- Natural Recovery
- Nature's Ward
- Nature's Sanctuary
- Circle of the Moon
- Design Notes: Circle of the Moon Updates
- Circle Forms
- Combat Wild Shape
- Improved Circle Forms
- Moonlight Step
- Lunar Form
- Circle of the Sea
- Circle of the Land
- Monk
- Design Notes: Monk Updates
- Creating a Monk
- Hit Points
- Proficiencies
- Armor Training
- Starting Equipment
- Multiclassing and the Monk
- Class Features
- Martial Arts
- Unarmored Defense
- Weapon Mastery
- Martial Discipline
- Unarmored Movement
- Deflect Missiles
- Monk Subclass
- Ability Score Improvement
- Slow Fall
- Extra Attack
- Stunning Strike
- Empowered Stikes
- Evasion
- Heightened Metabolism
- Acrobatic Movement
- Deflect Energy
- Disciplined Survivor
- Perfect Discipline
- Superior Defense
- Defy Death
- Monk Subclasses
- Warrior of Shadow
- Design Note: Warrior of Shadow/Way of the Shadow Updates
- Shadow Arts
- Shadow Step
- Improved Shadow Step
- Cloak of Shadows
- Warrior of the Elements
- Design Notes: Warrior of the Elements/Way of the Four Elements Updates
- Elemental Attunement
- Environmental Burst
- Stride of the Elements
- Elemental Epitome
- Warrior of the Hand
- Design Notes: Warrior of the Hand/Way of the Open Hand Updates
- Open Hand Technique
- Wholeness of Body
- Fleet Step
- Quivering Palm
- Warrior of Shadow
- Paladin
- Design Notes: Paladin Updates
- Creating a Paladin
- Hit Points
- Proficiencies
- Armor Training
- Starting Equipment
- Multiclassing and the Paladin
- Class Features
- Paladin Subclasses
- Breaking Your Oath
- Oath of Devotion
- Design Note:Oath of Devotion Updates
- Oath Spells
- Sacred Weapon
- Aura of Devotion
- Smite of Protection
- Holy Nimbus
- Tenets of Devotion
- Oath of Glory
- Design Notes: Oath of Glory Updates
- Oath Spells
- Inspiring Smite
- Peerless Athlete
- Aura of Alacrity
- Glorious Defense
- Living Legend
- Tenets of Glory
- Oath of the Ancients
- Design Notes: Oath of the Ancients Updates
- Oath Spells
- Nature's Wrath
- Aura of Warding
- Undying Sentinel
- Elder Champion
- Tenets of the Ancients
- Oath of Vengeance
- Design Notes: Oath of Vengeance Updates
- Oath Spells
- Vow of Enmity
- Relentless Avenger
- Soul of Vengeance
- Avenging Angel
- Tenets of the Vengeance
- Ranger
- Design Notes: Ranger Updates
- Creating a Ranger
- Hit Points
- Proficiencies
- Armor Training
- Starting Equipment
- Multiclassing and the Ranger
- Class Features
- Ranger Subclasses
- Beast Master
- Design Note: Beast Master Updates
- Primal Companion
- Exceptional Training
- Bestial Fury
- Share Spells
- Gloom Stalker
- Design Note: Gloom Stalker Updates
- Gloom Stalker Magic
- Dread Ambusher
- Umbral Sight
- Iron Mind
- Stalker's Fury
- Shadowy Dodge
- Hunter
- Design Note: Hunter Updates
- Hunter's Prey
- Hunter's Lore
- Defensive Tactics
- Superior Hunter's Prey
- Superior Hunter's Defense
- Beast Master
- Rogue
- Design Notes: Rogue Updates
- Creating a Rogue
- Hit Points
- Proficiencies
- Armor Training
- Starting Equipment
- Multiclassing and the Rogue
- Class Features
- Rogue Subclasses
- Arcane Trickster
- Design Note: Arcane Trickster Updates
- Spellcasting
- Mage Hand Legerdemain
- Magical Ambush
- Versatile Trickster
- Spell Thief
- Assassin
- Design Note: Assassin Updates
- Bonus Proficiencies
- Assassinate
- Infiltration Expertise
- Envenom Weapons
- Death Strike
- Swashbuckler
- Design Note: Swashbuckler Updates
- Fancy Footwork
- Rakish Audacity
- Panache
- Dashing Strikes
- Master Duelist
- Thief
- Design Note: Thief Updates
- Fast Hands
- Second-Story Work
- Supreme Sneak
- Use Magic Device
- Thief's Feflexes
- Arcane Trickster
- Spells
- Source of a Spell
- Arcane Spell List
- Divine Spell List
- Primal Spell List
- Spell Descriptions
- Armor Training
- Attack (Action
- Blindsight
- Climb Speed
- Creature Type
- D20 Tests
- Dazed (Condition)
- Death Saving Throw
- Difficult Terrain
- Expertise
- Fly Speed
- Grappled (Condition)
- Help (Action)
- Heroic Advantage
- Hide (Action)
- Incapacitated (Condition)
- Influence (Action)
- Invisible (Condition)
- Knocking Out a Creature
- Long Rest
- Magic (Action)
- Move
- Ritual Casting
- Search (Action)
- Short Rest
- Shortsword (Weapon)
- Study (Action)
- Swim Speed
- Telepathy
- Teleportation
- Tool Proficiency
- Tremorsense
- Truesight
- Unarmed Strike
- Unconscious (Condition)