5e:Deep Scion

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5e Pointer  + 
Varied
VGtM, MotM
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Deep Scion (Pointer) [1] [2]
Medium Humanoid  (Shapechangers), Neutral Evil
Armor Class: 11
Hit Points: 67
Speed: 30 ft., (20 ft. and swim 40 ft. in hybrid form)
Str Dex Con Int Wis Cha
Saving Throws: Wis, Cha
Skills: Deception, Insight, Sleight of Hand, Stealth
Senses: darkvision 120 ft., passive perception 11
Languages:
  1. redirect: Template:5xlang,
  2. redirect: Template:5xlang, Thieves' Cant
Habitat: Coastal, Underwater
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2

Features

Shapechanger. [3]

Amphibious (Hybrid Form Only). [4] The deep scion can breathe air and water. 

Actions

Multiattack. [5]

Battleaxe (Humanoid Form Only [5]). Melee Weapon Attack

Bite (Hybrid Form Only). Melee Weapon Attack

Claw (Hybrid Form Only). Melee Weapon Attack

Psychic Screech (Hybrid Form Only, Recharges after short or long rest).

Bonus Actions

Change Shape. [3]

Unofficial Description: Shapechanging aquatic spy.


Sources and Notes

  1. Mike Mearls, et. al.. Volo's Guide to Monsters (5e 2014) (2016-11-15). Wizards of the Coast. p. 135. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Jeremy Crawford. Monsters of the Multiverse (5e 2014) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 88. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. Note: The VGtM has the Shapchanger feature. The MotM version moves this to a bonus action. 3.0 3.1
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
  5. Note: MotM does not specify humanoid/hybrid form. 5.0 5.1

Back to Main PageDnD5x5e (2014)MonsterHumanoid
Back to Main PageDnD5x5e (2014)MonsterShapechanger

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