5e:Hobgoblin Warlord
| Hobgoblin Warlord (Pointer) [1] [2] [3] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Goblinoids, Hobgoblins), Lawful Evil | ||||||||||||
| Armor Class: 20 (plate, shield) | ||||||||||||
| Hit Points: 97 | ||||||||||||
| Speed: 30 ft. | ||||||||||||
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| Saving Throws: Int, Wis, Cha | ||||||||||||
| Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: Common, Goblin | ||||||||||||
| Habitat: Desert, Forest, Grassland, Hill, Underdark, Underground | ||||||||||||
| Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesMartial Advantage. [4] Once per turn, the hobgoblin can deal an extra 14 (4d6) damage to a creature it hits with a weapon attack if that creature is with in 5 feet of an ally of the hobgoblin that isn't incapacitated. ActionsMultiattack. ReactionsParry. [4] The hobgoblin adds 3 to its AC against one melee attack that would hit it. To do so, the hobgoblin must see the attacker and be wielding a melee weapon. |
Unofficial Description: Leader of a hobgoblin legion
Sources and Notes
- Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 187. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 (suggeted by Hobgoblin & Hobgoblin Captain) ↑
- habitat (Underground) - user:Rlyehable ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 4.0 4.1
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Monster data +
Hobgoblin Warlord (Sort Text: Hobgoblin Warlord 5e, Size: Medium, Type: Humanoid, Subtypes: Goblinoid • Hobgoblin, Alignment: Lawful Evil, HP: 97, CR: 6, Features: Martial Advantage • Multiattack • Longsword • Shield Bash • Javelin • Leadership • Has Lair, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))
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