SRD5:Giant Boar
Giant Boar [SRD5 OGL/CC-BY] [1] [2] [3] | ||||||||||||
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Large Beast (Boars), Unaligned | ||||||||||||
Armor Class: 12 (natural armor) | ||||||||||||
Hit Points: 42 (5d10+15) | ||||||||||||
Speed: 40 ft. | ||||||||||||
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Senses: passive perception 8 | ||||||||||||
Languages: — | ||||||||||||
Habitat: Forest, Grassland, Hill | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesCharge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. ActionsTusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) slashing damage. |
Unofficial Description: Horse sized boar.
Sources
- SRD5:
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team. SRD-CC v5.1 (5e 2014) (2024-05-09). Wizards of the Coast. Licensed: CC-BY.
- Note: Habitat is not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
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Monster data +
Giant Boar (Sort Text: Boar Giant 5e, Size: Large, Type: Beast, Subtypes: Swine, Alignment: Unaligned, HP: 42, Movement Type: Walk, CR: 2, Features: Charge • Relentless • Tusk, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)