SRD5:Pseudodragon
| Pseudodragon [SRD5 OGL/CC-BY] [1] [2] [3] [4] | ||||||||||||
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| Tiny Dragon , Neutral Good | ||||||||||||
| Armor Class: 13 (natural armor) | ||||||||||||
| Hit Points: 7 (2d4+2) | ||||||||||||
| Speed: 15 ft., fly 60 ft. | ||||||||||||
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| Skills: Perception +3, Stealth +4 | ||||||||||||
| Senses: blindsight 10 ft., darkvision 60 ft., passive perception 13 | ||||||||||||
| Languages: understands Common and Draconic but can't speak | ||||||||||||
| Habitat: Coastal, Desert, Forest, Hill, Mountain, Urban | ||||||||||||
| Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesKeen Senses. The pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell. ActionsBite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage. |
Unofficial Description: Pseudodragons appear as cat-sized dragons with a stinger in their tails.
Variant: Pseudidragon Familair. Pseudodragons, that serve as familiars, add a trait that provides several benefits to the spellcaster. [2]
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
- also published in — Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 254. Cite error: Invalid
<ref>tag; name "mm5.254" defined multiple times with different content ↑ 2.0 2.1 - Habitat — Not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
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Monster data +
Pseudodragon (Sort Text: Pseudodragon 5e, Size: Tiny, Type: Dragon, Subtypes: Pseudodragon, Alignment: Neutral Good, HP: 7, CR: 1/4, Features: Keen Senses • Magic Resistance • Limited Telepathy • Bite • Sting, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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