5e:Adult Crystal Dragon

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Fizban's Treasury of Dragons
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Adult Crystal Dragon (Pointer) [1] [2]
Huge Dragon  (Gem Dragons, Crystal Dragons), Chaotic Neutral
Armor Class: 16 (natural armor)
Hit Points: 172
Speed: 40 ft., burrow 40 ft., climb 40 ft., fly 80 ft.
Str Dex Con Int Wis Cha
Saving Throws: Dex, Con, Wis, Cha
Skills: Perception, Stealth, Survival
Damage Resistances: cold, radiant
Senses: blindsight 60 ft., darkvision 120 ft., passive perception 20
Languages: Common, Draconic, telepathy 120 ft.
Habitat: Arctic, Mountain
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4

Features

Legendary Resistance (3/Day). [3] If the dragon fails a saving throw, it can choose to succeed instead. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Claw. Melee Weapon Attack

Scintillating Breath (Recharge 5-6).

Spellcasting (Psychic, Intelligence).

Bonus Actions

Change Shape. [3] The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.

Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it. 

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

Claw. The dragon makes one Claw attack.

Psionics (Costs 2 Actions). The dragon uses Psychic Step or Spellcasting.

Starlight Strike (Costs 3 Actions). The dragon releases a searing beam of starlight at a creature that it can see within 60 feet of it. The target must succeed on a DC 17 Dexterity saving throw or take 31 (9d6) radiant damage.

Unofficial Description: Crystal Dragon over 100 years old

For description, see: Crystal Dragon.

Crystal Dragon's Lair

Crystal dragons dwell in cold regions…open to the sky.

The challenge rating of a legendary crystal dragon increased by 1 when it's encountered in its lair.

Lair Actions

When fighting inside its lair, an crystal dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:

  • Beguiling Whisper.
  • Ice Passage.
  • Starlight's Gleam.

Regional Effects

The region surrounding a legendary crystal dragon's lair is altered by the dragon's magic, creating one or more of the following effects:

  • Clear Skies.
  • Crystal Profusion.
  • Icy Sight.
  • Positive Energy.
  • Thriving Wildlife.

If the dragon dies, the [effects fade] 1d10 days. [4]


Sources and Notes

  1. James Wyatt, et. al.. Fizban's Treasury of Dragons (5e) (2021-10-26). Wizards of the Coast. ISBN 978-0-7869-6730-8. p. 171. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Habitat (unofficial) - User
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 3.0 3.1
  4. FToD p.170-171 (used under 'fair use' clause).

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Monster data +

Adult Crystal Dragon (Sort Text: Dragon Crystal Adult 5e, Size: Huge, Type: Dragon, Subtypes: Gem Dragon Crystal Dragon, Alignment: Chaotic Neutral, HP: 172, CR: 12, Features: Legendary Resistance Multiattack Bite Claw Scintillating Breath Spellcasting Change Shape Psychic Step, Legendary: Yes, Has Lair: Yes, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Fizban's Treasury of Dragons)

Fizban's Treasury of Dragons Contrigubtions +

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