5e:Skeletal Swarm

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Ghosts of Saltmarsh
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Skeletal Swarm (Pointer) [1] [2]
Large Swarm  of Medium Undead (Skeletons), Lawful Evil
Armor Class: 13 (armor scraps)
Hit Points: 60
Speed: 30 ft.
Str Dex Con Int Wis Cha
Damage Vulnerability: bludgeoning
Damage Resistances: piercing, slashing
Damage Immunity: poison
Condition Immune: charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone, restrained, stunned
Senses: Darkvision 60 ft., passive perception 9
Languages:
Habitat: Coastal, Shadowfell, Underdark, Underground, Urban
Plane: Shadowfell, Underdark
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Deafening Clatter.

Swarm. [3] The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Small humanoid. The swarm can't regain hit points or gain temporary hit points. 

Actions

Slam. Melee Weapon Attack

Unofficial Description: Swarm of undead bones that can briefly form an anthropomorphic form.


Found in Adventures

No results


Sources and Notes

  1. Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 254. (Isle of the Abbey (5e) Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - unofficial. [user]
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.

Back to Main PageDnD5x5e (2014)MonsterSwarms
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Monster data +

Skeletal Swarm (Sort Text: Skeletal Swarm 5e, Size: Large, Type: Swarm, Subtypes: Undead Skeleton, Alignment: Lawful Evil, HP: 60, CR: 2, Features: Deafening Clatter Swarm Slam, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)