SRD5:Assassin NPC

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D&D 5.0e SRD5 OGL CC-BY ʰ 

Assassin [SRD5 OGL/CC-BY] [1] [2] [3]
Medium Humanoid  (Any Race), Any Alignment
Armor Class: 15 (studded leather)
Hit Points: 78 (23d8+24)
Speed: 30 ft.
Str Dex Con Int Wis Cha
11 (+0) 16 (+3) 14 (+2) 13 (+1) 11 (+0) 10 (+0)
Saving Throws: Dex +6, Int +3
Skills: Acrobatics +6, Deception +3, Perception +3, Stealth +9
Damage Resistances: poison
Senses: passive perception 13
Languages: Thieves' Cant plus any two languages
Habitat: Urban
Challenge: 8 (3,900 xp)Proficiency Bonus (PB): +3

Features

Assassinate. During the first turn, the assassin has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the assassin scores against a surprised creature is a critical hit.

Evasion. If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Sneak Attack. Once per turn, the assassin deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the assassin that isn't incapacitated and the assassin doesn't have disadvantage on the attack roll. 

Actions

Multiattack. The assassin makes two shortsword attacks.

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 6 (1d4+3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much on a successful one.

Light Crossbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one creature. Hit: 7 (1d4+3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much on a successful one.


Trained in the use of poison, assassins are remorseless killers who work for nobles, guildmasters, sovereigns, and anyone else who can afford them.

End of the SRD5 material

Found in Adventures


Sources

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

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This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

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