5e:Tiefling Common
< NPC
| Tiefling (NPC) [1] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Tieflings, Commoners), Any Alignment | ||||||||||||
| Armor Class: 10 (no armor) | ||||||||||||
| Hit Points: 4 (1d8) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
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| Damage Resistances: fire | ||||||||||||
| Senses: Darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: Common, Infernal | ||||||||||||
| Habitat: Arctic, Coastal, Desert, Forest, Grassland, Hill, Urban | ||||||||||||
| Challenge: 0 (10 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesInfernal Legacy. The tiefling is a spellcaster using Charisma as its spellcasting ability (spell save DC 10, +2 to hit with spell attacks). It can cast the following spells:
ActionsClub. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. |
Unofficial Description: Common Tiefling. Also see Tiefling.
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