5e:Cave Moray

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Revision as of 16:12, 3 August 2024 by Rlyehable (talk | contribs) (Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{SRD5|Beast}}}}</div> <div class="notice"></div> <div class="badge">{{5epointer|sources=DitLCoT, QftIS}}</div> <div class="gi-main"> {{5e Monster |name=Cave Moray |sorttext= |refs=<ref name="qftis">{{Cite Pub|Quests from the Infinite Staircase|pages=139}} ({{pub|The Lost Caverns of Tsojcanth (5e)}}) Licensed: © Wizards of the Coast {{fairuc}}.</ref> <ref name="ditlcot">{{Cite Pub|Descent into the Lost Cav...")
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5e Pointer  + 
see Sources below
DitLCoT, QftIS
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

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Cave Moray [1] [2] [3] [4]
Medium Beast , Unaligned
Armor Class: 14
Hit Points: 11 (2d8+2)
Speed: 30 ft., swim 30 ft.
Str Dex Con Int Wis Cha
10 (+0) 18 (+4) 13 (+1) 2 (-4) 10 (+0) 3 (-4)
Skills: Perception +2
Senses: blindsight 10 ft., passive perception 15
Languages:
Habitat: Underdark, Underground
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4+4) piercing damage, and the target must make DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half [5] as much damage on a successful one.


Unofficial Description: These sluglike creatures are not related to moray eels, but rather are molluscs. They can burrow through rock (very slowly), leaving a tunnel behind them. They are only about 9 inches diameter, but about 30 feet long. They hide in their burrows, giving them Three-Quarters Cover and quickly shoot out up to a third of their body to bite a target, and then quickly retreat. A creature within 5 feet of the burrow can attempt to grapple the cave moray and pull it from its burrow.

Found in Adventures


Sources and Notes

  1. Wizards RPG Team. Quests from the Infinite Staircase (5e 2014) (2024-07-15). Wizards of the Coast. ISBN 978-0-7869-6949-4. p. 139. (The Lost Caverns of Tsojcanth (5e)) Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Wizards RPG Team. Descent into the Lost Caverns of Tsojcanth (5e 2014) (2024-03-). Wizards of the Coast. (sections L10) Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. stat block is that of the Giant Poisonous Snake from the SRD5 (licensed: OGL & CC-BY)
  4. habitat - unofficial
  5. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.

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Monster data +

Cave Moray (Sort Text: Cave Moray 5e, Size: Medium, Type: Beast, Alignment: Unaligned, HP: 11, Movement Type: Walk Swim, CR: 1/4, Features: Bite, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Varied DitLCoT QftIS)

Varied, DitLCoT, QftIS Contrigubtions +

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