5e:Nightsea Chil-liren
Nightsea Chil-liren [1] [2] [3] | ||||||||||||
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Medium Humanoid , Neutral | ||||||||||||
Armor Class: 11 | ||||||||||||
Hit Points: 11 (2d8+2) | ||||||||||||
Speed: 10 ft., swim 40 ft. | ||||||||||||
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Skills: Perception +2 | ||||||||||||
Senses: darkvision 60 ft., passive perception 12 | ||||||||||||
Languages:
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Habitat: Coastal, Underwater | ||||||||||||
Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesWater Breathing. [2] Nightsea chil-liren can breathe only underwater. ActionsSpear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack. |
Unofficial Description: Brown-skinned, with dappled spots of gray, these humanoids appear human except for long fins along the back of their arms and legs.
Found in Adventures
Sources and Notes
- Wizards RPG Team. Journeys through the Radiant Citadel (5e 2014) (2022-06). Wizards of the Coast. ISBN 978-0-7869-6805-3. p. 177. (The Nightsea's Succor) Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- stat block is the Merfolk from the SRD5 (licensed: OGL & CC-BY); with modifications from JttRC - darkvision, water breathing replaces amphibious. ↑ 2.0 2.1
- Habitat — unofficial}} p.302-305 ↑
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Monster data +
Nightsea Chil-liren (Sort Text: Nightsea Chil-liren 5e, Size: Medium, Type: Humanoid, Alignment: Neutral, HP: 11, CR: 1/8, Features: Water Breathing • Spear, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Journeys through the Radiant Citadel)