SRD5:Gnoll

By LadyofHats (Own work) [CC0], via Wikimedia Commons
Public Domain Image
Image not part of the SRD
| Gnoll [SRD5 OGL/CC-BY] [1] [2] | ||||||||||||
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| Medium Humanoid (Gnolls), Chaotic Evil | ||||||||||||
| Armor Class: 15 (hide armor, shield) | ||||||||||||
| Hit Points: 22 (5d8) | ||||||||||||
| Speed: 30 | ||||||||||||
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| Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: Gnoll | ||||||||||||
| Habitat: Desert, Forest, Grassland, Hill | ||||||||||||
| Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesRampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half [3] its speed and make a bite attack. ActionsBite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4+2) piercing damage. |
Unofficial Description: Typical gnoll.
Also see Gnoll Overview.
Found in Adventures
Sources and Notes
- SRD5:
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team. SRD-CC v5.1 (5e 2014) (2024-05-09). Wizards of the Coast. Licensed: CC-BY.
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
- Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3. ↑
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Humanoid → Gnoll
- SRD5 Content
Monster data +
Gnoll (Sort Text: Gnoll AAA Common 5e 5e, Size: Medium, Type: Humanoid, Subtypes: Gnoll, Alignment: Chaotic Evil, HP: 22, CR: 1/2, Features: Rampage • Bite • Spear • Longbow, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)