5e24:Quasit

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Quasit exists in other D&D editions see:

Quasit (disambiguation).

5e Pointer  + 
see Sources below
2024FR,  PHB5e24
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Quasit (Pointer) [1] [2] [3]
Tiny Fiend (Demons, Quasits), Typically Chaotic Evil
AC: 13Initiative: +3 (13)
HP: 25 (10d4)
Speed: 40 ft.
Mod Save Mod Save
Str ' Int '
Dex ' Wis '
Con ' Cha '
Skills: Stealth
Resistances: Cold, Fire, Lightning
Immunities: Poison; Poisoned
Senses: Darkvision 120 ft., Passive Perception 10
Languages:
  1. redirect: Template:5xlang,
  2. redirect: Template:5xlang
CR: 1 (XP 200; PB +2)

Traits

Magic Resistance. [4] The quasit has Advantage on Saving Throws against Spells and other magical effects. 

Actions

Invisibility. 'Magic Action

Rend. Melee Attack Roll

Scare (1/Day). Wisdom Saving Throw

Shape-Shift (1/Day). Magic Action

 + 

Additional Properties

Familiar:
Habitat: Urban
Mount: False
Movement Type: n/a
Plane: Abyss

Unofficial Description: Quasits are demons that appear as green bipedal creatures with long tails and two long horns.


Found in Adventures

Sources and Notes

  1. Wizards RPG Team. 2024 D&D Free Rules (5e 2024) (2024-09-03). Wizards of the Coast, D&D Beyond. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Wizards RPG Team. Player's Handbook (5e24) (5e 2024) (2024-09-17). Wizards of the Coast. ISBN 9780786969821. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. habitat - unofficial
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.

Template:5e24 Demon Breadcrumb
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