5e24:Undead Spirit

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Undead Spirit exists in other D&D editions see:

Undead Spirit (disambiguation).

5e Pointer  + 
Player's Handbook (5e24)
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Undead Spirit (Pointer) [1] [2]
Medium Undead, Typically Neutral
AC: CalculatedInitiative:
HP: Calculated
Speed: 30 ft., Fly 40 ft. (Hover; Ghostly only)
Mod Save Mod Save
Str ' Int '
Dex ' Wis '
Con ' Cha '
Immunities: Necrotic, Poison; Exhaustion, Frightened, Paralyzed, Poisoned
Senses: Darkvision 60 ft., Passive Perception 10
Languages: Understands the languages the caster knows
CR: —; PB  PB equals caster's Proficiency Bonus)

Traits

Festering Aura (Peutrid Only). Constitution Saving Throw

Incorporeal Passage (Ghosty Only). [3] The spirit can Move through other creatures and Objects as if they were Difficult Terrain. If it ends its turn inside an object, it is shunted to the nearest Unoccupied Space and takes 1d10 Template:55e24 Damage for every 5 feet traveled. 

Actions

Multiattack. The spirit makes a number of attacks equal to Half this spell’s level (round down).

Deathly Touch (Ghostly Only). Melee Attack Roll

Grave Bolt (Skeletal Only). Ranged Attack Roll

Rotting Claw (Putrid Only). Melee Attack Roll

 + 

Additional Properties

Familiar:
Habitat: Urban
Mount: False
Movement Type: n/a
Plane: Unstated

Unofficial Description: Undead conjured by the Summon Undead spell


Sources and Notes

  1. Wizards RPG Team. Player's Handbook (5e24) (5e 2024) (2024-09-17). Wizards of the Coast. ISBN 9780786969821. p. 326-327. (Summon Undead) Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - unofficial
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.

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