5e24:Treasure
[1] Summary: Treasure comes in many forms - coins, trade goods, gems, artworks, even magic items.
Treasure Themes
[2] Summary: Creatures often have preference for the types of treasure they collect:
| Treasure Themes [2] | ||
|---|---|---|
| Theme | Appropriate Treasure | Magic Items |
| Arcana | Gemstones plus magic items of an eldritch or esoteric nature | Arcana |
| Armaments | Coins or trade bars plus magic items that are useful in battle | Armaments |
| Implements | Coins, trade bars, or trade goods plus magic items that focus on utility | Implements |
| Relics | Art Objects plus magic items that have religious origins or purposes | Relics |
Coins
see Coins
Trade Bars
[2] Summary: Large amounts of coins can be cumbersome to transport and count. Governments and even large companies often utilize "trade bars" of precious metals when sending currency between them. These bars are roughly 5-6 inches long and 2 wide.
| Trade Bars [2] | ||
|---|---|---|
| Bar | Value | |
| 2-pound silver bar | 10 GP | |
| 5-pound silver bar | 25 GP | |
| 5-pound gold bar | 250 GP | |
Trade Goods
See DMG5e24 p.213
Gemstones
[3] Summary: Gemstones are often used in place of large amounts of coins or even trade bars due to their small size and light weight.
10 GP Gemstones
Azurite, Banded agate, Blue quartz, Eye agate, Hematite, Lapis lazuli, Malachite, Moss agate, Obsidian, Rhodochrosite, Tiger eye, Turquoise
50 GP Gemstones
Bloodstone, Carnelian, Chalcedony, Chrysoprase, Citrine, Jasper, Moonstone, Onyx, Quartz, Sardonyx, Star rose quartz, Zircon
100 GP Gemstones
Amber, Amethyst, Chrysoberyl, Coral, Garnet, Jade, Jet, Pearl, Spinel, Tourmaline
500 GP Gemstones
Alexandrite, Aquamarine, Black pearl, Blue spinel, Peridot, Topaz
1,000 GP Gemstones
Black opal, Blue sapphire, Emerald, Fire opal, Opal, Star ruby, Star sapphire, Yellow sapphire
5,000 GP Gemstones
Black sapphire, Diamond, Jacinth, Ruby
Art Objects
[4] Summary: Objects of art are often collected as treasure.
See DMG5e24 p. 215 for ideas.
Magic Items
See Magic Items
Magic Item Rarities
| 1d100 Roll [5] | ||||
|---|---|---|---|---|
| Levels 1–4 | Levels 5–10 | Levels 11–16 | Levels 17–20 | Item’s Rarity |
| 01–54 | 01–30 | 01–11 | — | Common |
| 55–91 | 31–81 | 12–34 | — | Uncommon |
| 92–00 | 82–98 | 35–70 | 01–20 | Rare |
| — | 99–00 | 71–93 | 21–64 | Very Rare |
| — | — | 94–00 | 65–00 | Legendary |
Sources and Notes
- Wizards RPG Team. Dungeon Master's Guide (5e24) (5e 2024) (2024-11-12). Wizards of the Coast. ISBN 9780786969524. p. 212-331. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- DMG5e24 p.213 ↑ 2.0 2.1 2.2 2.3
- DMG5e24 p.214 ↑
- DMG5e24 p.215 ↑
- DMG5e24 p.218 ↑
Back to Main Page → DnD → 5x → 5e (2024) → Equipment → Magic Item
Copyrighted - Fair Use
This matrerial is covered copyrighted. It it is presented here under the Fair Use clause. To distinguish it, these items will have this notice. If you see any page that contains copyrighted material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners.
Attribution:SRD 5.2 CC-BY
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].