5e:Genie

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D&D 5e (2014) Varied ʰ 
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 [1] 
Jinn (جن, jinn), also Romanized as djinn or Anglicized as genies (with the more broad meaning of spirit File:Icon External Link.svgs or demon File:Icon External Link.svgs, depending on source),[2][3] are supernatural File:Icon External Link.svg creatures in early pre-Islamic Arabian and later Islamic mythology File:Icon External Link.svg and theology. Since jinn are neither innately evil nor innately good, Islam was able to adapt spirits from other religions during its expansion. Jinn are not a strictly Islamic concept; rather, they may represent several pagan beliefs integrated into Islam.[4][5]

 [6] 
Genies in Dungeons & Dragons are classified as elementals, creatures from the Elemental Planes. They are powerful beings sometimes refered to as "princes of elementals".

Variant: Genie Powers

The Monster Manual provides optional powers that all genies can share.[7]

  • Disguises
  • Wishes

Sources and Notes

  1. Wikipedia - Jinn (accessed 2019-12-10) Licensed:CC-BY-SA
  2. . jinn – Definition of jinn in English by Oxford DictionariesOxford Dictionaries – English
  3. Tobias Nünlist Dämonenglaube im Islam Walter de Gruyter GmbH & Co KG, 2015 978-3-110-33168-4 p. 22 (German)
  4. Tobias Nünlist Dämonenglaube im Islam Walter de Gruyter GmbH & Co KG, 2015 978-3-110-33168-4 p. 2 (German)
  5. Jane Dammen McAuliffe Encyclopaedia of the Qurʼān Brill: VOlume 3, 2005 9789004123564 p. 45
  6. user:Rlyehable Licensed: CC-BY-SA
  7. Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 144. Licensed: Copyright Wizards of the Coast. Used under the Fair Use clause.

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