5e:Genie
Jinn (جن, jinn), also Romanized as djinn or Anglicized as genies (with the more broad meaning of spirit File:Icon External Link.svgs or demon File:Icon External Link.svgs, depending on source),[2][3] are supernatural File:Icon External Link.svg creatures in early pre-Islamic Arabian and later Islamic mythology File:Icon External Link.svg and theology. Since jinn are neither innately evil nor innately good, Islam was able to adapt spirits from other religions during its expansion. Jinn are not a strictly Islamic concept; rather, they may represent several pagan beliefs integrated into Islam.[4][5]
Genies in Dungeons & Dragons are classified as elementals, creatures from the Elemental Planes. They are powerful beings sometimes refered to as "princes of elementals".
Variant: Genie Powers
The Monster Manual provides optional powers that all genies can share.[7]
- Disguises
- Wishes
Sources and Notes
- Wikipedia - Jinn (accessed 2019-12-10) Licensed:CC-BY-SA ↑
- . jinn – Definition of jinn in English by Oxford Dictionaries Oxford Dictionaries – English ↑
- Tobias Nünlist Dämonenglaube im Islam Walter de Gruyter GmbH & Co KG, 2015 978-3-110-33168-4 p. 22 (German) ↑
- Tobias Nünlist Dämonenglaube im Islam Walter de Gruyter GmbH & Co KG, 2015 978-3-110-33168-4 p. 2 (German) ↑
- Jane Dammen McAuliffe Encyclopaedia of the Qurʼān Brill: VOlume 3, 2005 9789004123564 p. 45 ↑
- user:Rlyehable Licensed: CC-BY-SA ↑
- Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 144. Licensed: Copyright Wizards of the Coast. Used under the Fair Use clause. ↑