5e:Genie

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D&D 5e (2014) Varied ʰ 
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 [1] 
Jinn (جن, jinn), also Romanized as djinn or Anglicized as genies (with the more broad meaning of spirit s or demon s, depending on source),[2][3] are supernatural creatures in early pre-Islamic Arabian and later Islamic mythology and theology. Since jinn are neither innately evil nor innately good, Islam was able to adapt spirits from other religions during its expansion. Jinn are not a strictly Islamic concept; rather, they may represent several pagan beliefs integrated into Islam.[4][5]

 [6] 
Genies in Dungeons & Dragons are classified as elementals, creatures from the Elemental Planes. They are powerful beings sometimes refered to as "princes of elementals".

Variant: Genie Powers

The Monster Manual provides optional powers that all genies can share.[7]

  • Disguises
  • Wishes

Sources and Notes

  1. Wikipedia - Jinn (accessed 2019-12-10) Licensed:CC-BY-SA
  2. . jinn – Definition of jinn in English by Oxford DictionariesOxford Dictionaries – English
  3. Tobias Nünlist Dämonenglaube im Islam Walter de Gruyter GmbH & Co KG, 2015 978-3-110-33168-4 p. 22 (German)
  4. Tobias Nünlist Dämonenglaube im Islam Walter de Gruyter GmbH & Co KG, 2015 978-3-110-33168-4 p. 2 (German)
  5. Jane Dammen McAuliffe Encyclopaedia of the Qurʼān Brill: VOlume 3, 2005 9789004123564 p. 45
  6. user:Rlyehable Licensed: CC-BY-SA
  7. Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 144. Licensed: Copyright Wizards of the Coast. Used under the Fair Use clause.

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