SRD5:Gladiator NPC
See Gladiator (disambiguation)
| Gladiator (NPC) | ||||||||||||
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| Medium Humanoid (Any Race), Any Alignment | ||||||||||||
| Armor Class: 16 (Studded Leather, Shield) | ||||||||||||
| Hit Points: 112 (15d8+45) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
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| Saving Throws: Str +7, Dex +5, Con +6 | ||||||||||||
| Skills: Athletics +10, Intimidation +5 | ||||||||||||
| Senses: passive perception 11 | ||||||||||||
| Languages: Any one language (usually Common) | ||||||||||||
| Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesBrave. The gladiator has advantage on saving throws against being frightened. ActionsMultiattack. The gladiator makes three melee attacks or two ranged attacks. ReactionsParry. The gladiator adds 2 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon. |
Gladiators battle for the entertainment of the raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professioinal duelists who command huge fees but rarely fight to the death.
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.
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