SRD5:Gnoll

By LadyofHats (Own work) [CC0], via Wikimedia Commons
Public Domain Image
Image not part of the SRD
| Gnoll | ||||||||||||
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| Medium Humanoid (Gnolls), Chaotic Evil | ||||||||||||
| Armor Class: 15 (hide armor, shield) | ||||||||||||
| Hit Points: 22 (5d8) | ||||||||||||
| Speed: 30 | ||||||||||||
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| Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: Gnoll | ||||||||||||
| Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesRampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack. ActionsBite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4+2) piercing damage. |
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
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Monster data +
Gnoll (Sort Text: Gnoll AAA Common 5e 5e, Size: Medium, Type: Humanoid, Subtypes: Gnoll, Alignment: Chaotic Evil, HP: 22, CR: 1/2, Features: Rampage • Bite • Spear • Longbow, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)