Sprite
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Tiny Fey , Neutral Good
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Armor Class: 15 (leather armor)
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Hit Points: 2 (1d4)
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Speed: 10 ft., fly 40 ft.
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Skills: Perception +3, Stealth +8
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Senses: passive perception 13
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Languages: Common, Elvish, Sylvan
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Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2
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Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 slashing damage.
Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one creature. Hit: 1 slashing damage, and the target must succeed on a DC Constitution saving throw or become poisoned for 1 minute. If the saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
Heart Sight. The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature’s alignment. Celestials, fiends, and undead automatically fail the saving throw.
Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
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End of the SRD5 material
Unofficial Description: A sprite appears to be a tiny elf with insect wings.
Sources
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Monster data +
Sprite (Sort Text: Sprite 5e, Size: Tiny, Type: Fey, Subtypes: Sprite, Alignment: Neutral Good, HP: 2, CR: 1/4, Features: Longsword • Shortbow • Heart Sight • Invisibility, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: Varied • SRD5 • MM5e)