SRD5:Giant Vulture
| Giant Vulture | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Beast (Vultures), Neutral Evil | ||||||||||||
| Armor Class: 10 | ||||||||||||
| Hit Points: 22 (3d10+6) | ||||||||||||
| Speed: 10 ft., fly 60 ft. | ||||||||||||
| ||||||||||||
| Skills: Perception +3 | ||||||||||||
| Senses: passive perception 13 | ||||||||||||
| Languages: understands Common but can't speak | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesKeen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell. ActionsMultiattack. The vulture makes two attacks: one with its beak and one with its talons. |
A giant vulture has advanced intelligence and a malevolent bent. Unlike its smaller kin, it will attack a wounded creature to hasten its end. Giant vultures have been known to haunt a thirsty, starving creature for days to enjoy its suffering.
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.
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[[Category:5e Vultures|Giant Vulture 5e}}
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