SRD5:Werewolf
source: XIX c. engraving
author unknown
via MediaWiki Commons
Not part of the SRD
| Werewolf | ||||||||||||
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| Medium Humanoid (Humans, Shapechangers, Lycanthropes), Neutral | ||||||||||||
| Armor Class: 11 (in humanoid form, 12 (natural armor) in wolf or hybrid form) | ||||||||||||
| Hit Points: 58 (9d8+18) | ||||||||||||
| Speed: 30 ft. (40 ft. in wolf form) | ||||||||||||
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| Skills: Perception +4, Stealth +3 | ||||||||||||
| Damage Immunity: bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons | ||||||||||||
| Senses: passive perception 14 | ||||||||||||
| Languages: Common (can't speak in wolf form) | ||||||||||||
| Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesShapechanger. The werewolf can use its action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies. ActionsMultiattack (Humanoid or Hybrid Form Only). The werewolf makes two attacks: one with its bite and one with its claws or spear. |
Unofficial Description: In humanoid form, the werewolf appears human, in wolf form as a wolf, and in hybrid form as a blend of the two.
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast.
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Monster data +
Werewolf (Sort Text: Lycanthrope Werewolf 5e, Size: Medium, Type: Humanoid, Subtypes: Human • Shapechanger • Lycanthrope, Alignment: Neutral, HP: 58, CR: 3, Features: Shapechanger • Keen Hearing and Smell • Multiattack • Bite • Claws • Spear, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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