5e:Firearm

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Dungeon Master's Guide (5e)
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Firearms include both gunpowder projectile weapons (both of the Renaissance period and modern era) as well as futuristic beam weapon of science fiction. The use of firearms is described on pages 267 & 268 of the Dungeon Master's Guide (5e).

Listed firearms are:

  • Pistol (matchlock, flintlock, etc.)
  • Musket
  • Automatic Pistol
  • Revolver
  • Hunting Rifle
  • Automatic Rifle
  • Shotgun
  • Laser Pistol
  • Antimater Rifle
  • Laser Rifle

Sources and Notes


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