5e:Firenewt Warlock of Imix VGtM
Firenewt Warlock of Imix (VGtM) (Pointer) [1] | ||||||||||||
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Medium Humanoid (Firenewts), Neutral Evil | ||||||||||||
Armor Class: 10 (13 with mage armor) | ||||||||||||
Hit Points: 33 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Damage Immunity: fire | ||||||||||||
Senses: darkvision 120 ft.(penetrates magical darkness), passive perception 10 | ||||||||||||
Languages: Draconic, Ignan | ||||||||||||
Habitat: Hill, Mountain, Underdark | ||||||||||||
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesAmphibious. [2] The firenewt can breathe air and water. ActionsMorningstar. Melee Weapon Attack |
Unofficial Description: Firenewt warlock who draws power from Imix an Elemental Prince of Evil. (VGtM variant)
Sources and Notes
- Mike Mearls, et. al.. Volo's Guide to Monsters (5e 2014) (2016-11-15). Wizards of the Coast. p. 142-143. Licensed: © Wizards of the Coast. ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
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