5e:Giant Snail
Giant Snail [1] [2] | ||||||||||||
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Large Beast (Snails), Unaligned | ||||||||||||
Armor Class: 11 (natural armor) | ||||||||||||
Hit Points: 22 | ||||||||||||
Speed: 10 ft., climb 10 ft. | ||||||||||||
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Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
Languages: — | ||||||||||||
Habitat: Forest, Grassland, Swamp | ||||||||||||
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesSalt Osmosis. ActionsSlam. Melee Weapon Attack |
These large mollusks retreat into their hardy shells when threatened, and they’re particularly susceptible to being injured by contact with salt.
Found in Adventures
Sources and Notes
- Stacey Allan, et. al.. The Wild Beyond the Witchlight (5e 2014) (2021-09-21). Wizards of the Coast. ISBN 9780786967278. p. 234. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- habitat - unofficial ↑
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Monster data +
Giant Snail (Sort Text: Snail Giant 5e, Size: Large, Type: Beast, Subtypes: Snail, Alignment: Unaligned, HP: 22, Movement Type: Walk • Climb, CR: 1/4, Features: Salt Osmosis • Slam • Shell Defense, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: The Wild Beyond the Witchlight)
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