5e:Lizardfolk Shaman

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Monster Manual (5e)
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Lizardfolk Shaman (Pointer) [1] [2]
Medium Humanoid  (Lizardfolk, Druids), Neutral
Armor Class: 13 (natural armor)
Hit Points: 27
Speed: 30 ft., Swim 30 ft.
Str Dex Con Int Wis Cha
Skills: Perception, Stealth, Survival
Condition Immune: frightened
Senses: passive perception 14
Languages: Draconic
Habitat: Forest, Swamp
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Hold Breath. [3] The lizardfolk can hold its breath for 15 minutes.

Spellcasting (Lizardfolk Form Only, Wisdom, Druid).

Actions

Multiattack (Lizardfolk Form Only). The lizardfolk makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack

Claws (Lizardfolk Form Only). Melee Weapon Attack

Change shape (Recharges after a short or long rest). [3] The lizardfolk magically polymorphs into a crocodile, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Unofficial Description: Spellcasting, shapechanging lizardfolk who honor Semuanya


Found in Adventures


Sources and Notes

  1. Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 204-205. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - Dungeon Master's Guide (5e) p.302-305
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 3.0 3.1

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Monster data +

Lizardfolk Shaman (Sort Text: Lizardfolk Shaman 5e, Size: Medium, Type: Humanoid, Subtypes: Lizardfolk Druid, Alignment: Neutral, HP: 27, CR: 2, Features: Hold Breath Spellcasting Multiattack Bite Claws Change shape, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))

Monster Manual (5e) Contrigubtions +

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