5e24:Attunement
Attunement
[1] Some magic items require a creature to form a bond — called Attunement — with them before the creature can use an item’s magical properties. A creature can have Attunement with no more than three magic items at a time. See also “Equipment” (“Magic Items”).
Sources and Notes
- Wizards RPG Team. SRD 5.2 (5e 2024) (2025-04-22). Wizards of the Coast. p. 177. Licensed: CC-BY. ↑
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Attribution:SRD 5.2 CC-BY
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].
18 articles
Adventure, Ally, Animated Armor, Animated Flying Sword, Animated Rug of Smothering, Armor Class, Attack, Attunement, Blindsight, Bloodied, Bonus Action, Burrow Speed, Creature Trait/Air Form, Creature Trait/Amphibious, Creature Trait/Legendary Resistance, Creature Trait/Mucus Cloud, Creature Trait/Multiattack, Creature Trait/Probing Telepathy
