5e24:Azer Pyromancer

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Azer exists in other D&D editions see:

Azer (disambiguation).

5e Pointer  + 
Monster Manual (5e24)
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Azer Pyromancer (Pointer) [1]
Medium Elemental (Fire Elementals, Azers), Lawful Neutral
AC: 18Initiative: +2 (12)
HP: 97 (13d8+39)
Speed: 30 ft.
Mod Save Mod Save
Str ' Int '
Dex ' Wis '
Con ' Cha '
Skills: Arcana +4, Perception +7
Immunities: Fire, Poison; Poisoned
Senses: Passive Perception 17
Languages: Primordial (Ignan)
CR: 6 (XP 2,300; PB +3)

Traits

Fire Aura. At the end of each of the azer’s Turns, each Creature of the azer’s choice in a 5-foot Emanation originating from the azer takes 11 (2d10) Fire damage unless the azer has the Incapacitated condition.

Illumination. [2] The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet. 

Actions

Multiattack. The azer makes two Flame Burst attacks.

Flame Burst. Melee or Ranged Attack Roll: +7, reach 5 ft. or Range 120 ft. Hit: 15 (2d10+4) Fire Damage.

Spellcasting. The azer casts one of the following Spells, requiring no Material components and using Wisdom as the Spellcasting Ability (Spell Save DC 15, +7 to hit with Spell Attacks):

At Will: Elementalism, Mage Hand
1/Day: Fireball

Reactions

Hellish Rebuke (2/Day). Trigger: It takes damage from a creature that you can see within 60 feet of itself. Response: Cast Hellish Rebuke

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Additional Properties

Familiar:
Habitat: Mountain, Planar
Mount: False
Movement Type: n/a
Plane: Elemental Plane of Fire
Treasure: Armaments, Individual

Unofficial Description: Azer spellcaster.


Sources and Notes

  1. Wizards RPG Team. Monster Manual (5e24) (5e 2024) (2025-02-18). Wizards of the Coast. ISBN 9780786969548. p. 25. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.

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