5e24:Biha Babir

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Forgotten Realms Adventures in Faerun
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Biha Babir (Individual) (Pointer) [1]
Large Elemental (Water Elementals, Genies, Marids), Lawful Evil
AC: 17Initiative: +9 (19)
HP: 229
Speed: 30 ft., Fly 60 ft., Swim 90 ft.
Mod Save Mod Save
Str ' Int '
Dex ' Wis '
Con ' Cha '
Skills: Deception, Insight, Perception, Stealth
Resistances: Acid, Cold, Lightning
Immunities: Charmed, Frightened
Senses: Blindsight 30 ft., Darkvision 120 ft., Passive Perception 17
Languages: Common, Primordial (Aquan)
CR: 12 (XP 8,400; PB +4)

Traits

Amphibious. [2] Biha Babir breathes air and water.

Elemental Restoration. [2] If Biha Babir dies outside the Elemental Plane of Water, her body dissolves into brine, and she gains a new body in 1d4 days, reviving with all her Hit Points somewhere on the Plane of Water.

Legendary Resistance (3/Day). [2] If Biha Babir fails a saving throw, she can choose to succeed instead.

Wishes. [2] Biha Babir knows the Wish spell but can cast it only on behalf of a non-genie creature who communicates a wish in a way Biha Babir can understand. If Biha Babir casts the spell for a creature, she suffers none of the spell’s stress. Once Biha Babir has cast it three times, she can’t do so again for 365 days. 

Actions

Multiattack. 2

Marine Burst. Melee or Ranged Attack Roll: Cold damage.

Tail (Marid Form Only). Melee Attack Roll: Bludgeoning damage and Prone.

Spellcasting (Charisma). Can cast the following spells:

Create or Destroy Water, Control Water, Control Weather, Detect Magic, Dispel Magic, Invisibility, Major Image, Plane Shift

Bonus Actions

Fluid Form. Shape-Shifts into the shape of a Beast, Humanoid, or her true form (game statistics remain the same). 

Legendary Actions

Legendary Action Uses: 3.

Misty Burst. Teleports and Marine Burst.

Whirlpool. Strength Saving Throw: Each creature in Emanation. Failure: Force damage and is pulled. Success: Half damage only. Failure or Success: Can’t use use again til the start of her next turn.

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Lore

Unofficial Description: Manipulitive marid ruler of Maran Saya.


Summary: [1] Biha Babir rules the city of Maran Saya in Calimshan. She usually appears as a marid with her lower half being a sinewy, eel-like tail.

History

Summary: [1] Biha Babir was a spy traveling Calimshan working against the Twisted Rune. She fought beside Sultana Songal in the Night of Fleeing Shadows. She became the ruler of Maran Saya when her father retired. She is shrewd and cunning, utilizing a spy network.

She is obsessed with finding the Calimemnon Crystal (said to house Calim and Memnon, powerful genies).

Personality

Summary: [1] Biha Babir is calm, but cunning and schemingly political. She is opulent, but knows the value of information.

Using Biha Babir

Suggestions on how to play Biha Babir are found on p.252 of Forgotten Realms Adventures in Faerun.

Found in Adventures

Sources and Notes

  1. Wizards RPG Team. Forgotten Realms Adventures in Faerun (5e 2024) (2025-11-11). Wizards of the Coast. ISBN 978-0-7869-6995-1. p. 252-253. Licensed: © Wizards of the Coast (used under 'fair use' clause). 1.0 1.1 1.2 1.3
  2. This trait is the same as the one found in the SRD 5.2 licensed: CC-BY. 2.0 2.1 2.2 2.3

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Attribution:SRD 5.2 CC-BY 
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].


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