5e24:Cambion

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See Cambion (disambiguation)
5e Pointer  + 
Monster Manual (5e24)
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Cambion (Pointer) [1]
Medium Fiend, Typically Neutral Evil
AC: 19Initiative: +4 (14)
HP: 105
Speed: 30 ft., Fly 60 ft.
Mod Save Mod Save
Str ' Int '
Dex ' Wis '
Con ' Cha '
Skills: Deception, Perception, Stealth
Resistances: Cold, Fire, Lightning, Poison
Immunities: Poisoned
Senses: Darkvision 120 ft., Passive Perception 14
Languages: Abyssal, Common, Infernal
CR: 5 (XP 1,800; PB +3)

Actions

Multiattack.

Claw. Melee Attack Roll: Slashing damage plus Fire damage.

Fire Ray. Ranged Attack Roll: Fire damage.

Spellcasting (Charisma). Summary: Cambions can cast the following spells: Alter Self, Command, Detect Magic, Dominate Person, Plane Shift

 + 

Additional Properties

Familiar:
Habitat: Any
Mount: False
Movement Type:
Plane: Unstated
Treasure: Relics

Unofficial Description: Cambions are people twisted by the powers of the Lower Planes.


Found in Adventures


Sources and Notes

  1. Wizards RPG Team. Monster Manual (5e24) (5e 2024) (2025-02-18). Wizards of the Coast. ISBN 9780786969548. p. 65. Licensed: © Wizards of the Coast (used under 'fair use' clause).

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Attribution:SRD 5.2 CC-BY 
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].


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