5e24:Ghast Gravecaller

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Monster Manual (5e24)
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Ghast (DnD Ghoul)
By LadyofHats (Own work) [CC0], via Wikimedia Commons
Public Domain Image
Ghast Gravecaller (Pointer) [1]
Medium Undead (Ghouls, Ghasts), Typically Chaotic Evil
AC: 16Initiative: +3 (13)
HP: 97
Speed: 30 ft.
Mod Save Mod Save
Str ' Int '
Dex ' Wis '
Con ' Cha '
Immunities: Necrotic, poison; Charmed, Exhaustion, Poisoned
Senses: Darkvision 120 ft., Passive Perception 12
Languages: Abyssal, Common
CR: 6 (XP 2,300; PB +3)

Traits

Stench. [2] Constitution Saving Throw: DC 13, any Creature that starts its turn in a 5-foot Emanation originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast’s Stench for 24 hours. 

Actions

Multiattack.

Claw. Melee Attack Roll: Slashing damage and Paralyzed.

Horrific Necrosis. Melee or Ranged Attack Roll: Necrotic damage and Frightened.

Spellcasting (Intelligence). Can cast the following spells:

Speak with Dead, Thaumaturgy
 + 

Additional Properties

Familiar:
Habitat: Swamp, Underdark, Urban
Mount: False
Movement Type:
Plane: Unstated
Treasure: Any
Spells: Speak with Dead, Thaumaturgy

Unofficial Description: Ghast arcane spellcasters.


Sources and Notes

  1. Wizards RPG Team. Monster Manual (5e24) (5e 2024) (2025-02-18). Wizards of the Coast. ISBN 9780786969548. p. 130. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. This trait is the same as the one found in the SRD 5.2 licensed: CC-BY.

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Attribution:SRD 5.2 CC-BY 
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].


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