5e24:Giant Octopus

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Octopus exists in other D&D editions see:

Octopus (disambiguation).

5e Pointer  + 
Monster Manual (5e24)
Giant Octopus [1]
Large Beast (Cephalopods, Octopi), Unaligned
AC: 11Initiative: +1 (11)
HP: 45 (7d10+7)
Speed: 10 ft., Swim 60 ft.
Mod Save Mod Save
Str ' Int '
Dex ' Wis '
Con ' Cha '
Skills: Perception +4, Stealth +5
Senses: Darkvision 60 ft., Passive Perception 14
Languages:
CR: 1 (XP 200; PB +2)

Traits

Water Breathing. [2] The octopus can breathe only underwater. It can hold its breath for 1 hour outside water. 

Actions

Tentacles. Melee Attack Roll: Bludgeoning Damage. Medium or smaller Creatures are Grappled and Restrained. 

Reactions

Ink Cloud. Trigger: The octopus takes damage while underwater. Response: Ink that fills a 10-foot Cube.

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Found in Adventures

Sources and Notes

  1. Wizards RPG Team. Monster Manual (5e24) (5e 2024) (2025-02-18). Wizards of the Coast. ISBN 9780786969548. p. 358. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.

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