5e24:Shatter
Shatter [1][2] (Spell)
Level: 2nd-level
Casters: Bard, Sorcerer, Wizard
School: Evocation
Casting Time: Action
Range (Area): 60 feet (10-foot-radius Sphere)
Components: V, S, M (a chip of mica)
Duration: Instantaneous
Scales: True
Target: Point
Save: Constitution
Damage: Thunder
Other Casters: Adult Blue Dragon, Ancient Blue Dragon, Armorer, Artillerist, Circle of the Sea
A loud noise erupts from a point of your choice within range. Each creature in a 10-foot-radius Sphere centered there makes a Constitution saving throw, taking 3d8 Thunder damage on a failed save or half as much damage on a successful one. A Construct has Disadvantage on the save.
A nonmagical object that isn’t being worn or carried also takes the damage if it’s in the spell’s area.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 2.
Sources and Notes
- Wizards RPG Team. SRD 5.2 (5e 2024) (2025-04-22). Wizards of the Coast. p. 161. Licensed: CC-BY. ↑
- Wizards RPG Team. Player's Handbook (5e24) (5e 2024) (2024-09-17). Wizards of the Coast. ISBN 9780786969821. p. 316. Licensed: © Wizards of the Coast. ↑
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Attribution:SRD 5.2 CC-BY
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].
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