5e24:Staff of Charming
Staff of Charming [1][2]
Magic Staff, Rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard)
Charges: 10
Treasure Type: Arcana, Relics
This staff has 10 charges. While holding the staff, you can use any of its properties:
Cast Spell. You can expend 1 of the staff’s charges to cast Charm Person, Command, or Comprehend Languages from it using your spell save DC.
Reflect Enchantment. If you succeed on a saving throw against an Enchantment spell that targets only you, you can take a Reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.
Resist Enchantment. If you fail a saving throw against an Enchantment spell that targets only you, you can turn your failed save into a successful one. You can’t use this property of the staff again until the next dawn.
Regaining Charges. The staff regains 1d8+2 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff crumbles to dust and is destroyed.
Sources and Notes
- Wizards RPG Team. SRD 5.2 (5e 2024) (2025-04-22). Wizards of the Coast. p. 242. Licensed: CC-BY. ↑
- Wizards RPG Team. Dungeon Master's Guide (5e24) (5e 2024) (2024-11-12). Wizards of the Coast. ISBN 9780786969524. p. 307. Licensed: © Wizards of the Coast. ↑
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Attribution:SRD 5.2 CC-BY
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].
