5e24:Staff of the Python

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Staff of the Python exists in other D&D editions see:

Staff of the Python (disambiguation).

Staff of the Python [1][2] 
Magic Staff, Uncommon (requires attunement)
Treasure Type: Arcana

As a Magic action, you can throw this staff so that it lands in an unoccupied space within 10 feet of you, causing the staff to become a Giant Constrictor Snake in that space. The snake is under your control and shares your Initiative count, taking its turn immediately after yours.

On your turn, you can mentally command the snake (no action required) if it is within 60 feet of you and you don’t have the Incapacitated condition. You decide what action the snake takes and where it moves during its turn, or you can issue it a general command, such as to attack your enemies or guard a location. Absent commands from you, the snake defends itself.

As a Bonus Action, you can command the snake to revert to staff form in its current space, and you can’t use the staff’s property again for 1 hour. If the snake is reduced to 0 Hit Points, it dies and reverts to its staff form; the staff then shatters and is destroyed. If the snake reverts to staff form before losing all its Hit Points, it regains all of them.

End of the SRD 5.2 material

Giant Constrictor Snake

Giant Constrictor Snake [3]
Huge Beast (Snakes), Unaligned
AC: 12Initiative: +2 (12)
HP: 60 (8d12+8)
Speed: 30 ft., Swim 30 ft.
Mod Save Mod Save
Str 19 +4 +4 Int 1 -5 -5
Dex 14 +2 +2 Wis 10 +0 +0
Con 12 +1 +1 Cha 5 -3 -3
Skills: Perception +2
Senses: Blindsight 10 ft., Passive Perception 12
Languages:
CR: 2 (XP 450; PB +2)

Actions

Multiattack. The snake makes one Bite attack and uses Constrict.

Bite. Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6+4) Piercing damage.

Constrict. Strength Saving Throw: DC 14, one Large or smaller creature the snake can see within 10 feet. Failure: 13 (2d8+4) Bludgeoning damage, and the target has the Grappled condition (escape DC 14).

 + 

Additional Properties

Familiar:
Habitat: Desert, Forest, Swamp, Underwater
Mount: False
Movement Type: Walk, Swim
Plane: Unstated



Sources and Notes

  1. Wizards RPG Team. SRD 5.2 (5e 2024) (2025-04-22). Wizards of the Coast. p. 244. Licensed: CC-BY.
  2. Wizards RPG Team. Dungeon Master's Guide (5e24) (5e 2024) (2024-11-12). Wizards of the Coast. ISBN 9780786969524. p. 311. Licensed: © Wizards of the Coast.
  3. SRD 5.2 p.347

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Attribution:SRD 5.2 CC-BY 
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].